Cosmic Ray map
- SSC criteria: >5 sigma above local bkg
0 = OK
1 = CR hit
Cosmic rays were added to 0.003% of the pixels chosen randomly. In the cosmic ray mask, those pixels were assigned a value of "1". In the image, the pixels were assigned a random value between 0 and 30,000 counts (we should change this to reflect SSC criteria better). If greater than 4096, the value was reassigned to 4096.